The first game in the series, plainly named Spyro The Dragon, was over-all well received, with critics citing the colorful graphics and appropriate music as giving a good over-all experience. The gameplay was centered around certain hub worlds, in which many portals allowed the player to enter different Worlds; worlds
which would contain (in the case of the first game) Dragons that have been frozen by Gnasty Gnorc.
The sequel, Spyro 2: Ripto's Rage, played on the success of the original game while giving Spyro a whole new world to explore: Avalar. While the gameplay remained largely the same (with Spyro searching for orbs as opposed to dragons), critics praised the expansive new levels, and often humorous story.
Arguably the most popular game in the series, and the final game in the series developed by Insomniac Games (thus ending the first "saga" of Spyro), Spyro: Year of The Dragon, also built on the original idea of hub worlds, but added considerably to the formula. Each world boasted
several mini portals of it's
own, which
would allow the player to play certain mini-games to earn Dragon Eggs (the equivalent of orbs from the second game). Other playable characters were added, such as Sheila the kangaroo and Sgt. Byrd; because of this, the game got overwhelmingly positive reviews.
Although the series has somewhat floundered since Insomniac Games stopped developing the games, the Spyro series will always live on as a popular platformer, and one of the most successful games on the original PlayStation.
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